All Classes and Interfaces
Class
Description
This is a class that creates an administrator
this class is used as a message class
its purpose is to give the user different popup windows that alert the user about different events
the apps starting class which doesn't implement application
this class is a construction class that describes how a field is going to look like;
and different methods that will be used to handle a field
This class provides method to serialize and deserialize a TournamentRegister
Starting class extends application.
this class is used for the helpPage, send the user to different websides
the user can report a problem as well
this is the loging page controller, which will be takes in uses later in the develepoment
This is the mainpage class and hold information of matches, gets updated when initialized
Represents a match in a tournament.
Class to provide constants for different regions
This class will be the first page you see when program started
it will be used as a region selection, witch four buttons that will take the user to the different regions
class for handling events in a regional page
this will in future development be the licence registration page
this class will be used to reset a password in future development
This class creates a structure for the results of the matches.
this class handles events when a match is to be created
this class has the different methods and fields necessary for creating new tournaments
this class is a static class used for switching between the different pages/scenes in the program
This class creates a general structure for a handball team.
This is a class forming the structure of a team register.
this class handles team registration and different methods for user
team registration will happen in the fxml page and is used here
This is a class which creates the structure of tournament.
this class disused for generation of matches, and similar methods
This class serves as the structure of a tournament register.
Represents a user of the application